The world’s leading collection of graphic design, video editing and Web development applications. Adobe Creative Suite® features five powerful programs: Photoshop® (image editing), Acrobat® (media management), InDesign® (desktop publishing), Premiere Pro® (video editing) and After Effects® (visual effects). Adobe Creative Suite® is used in DMA’s film courses, web development courses, animation courses, art and design courses, and even in some game-design courses.
Final Cut Pro®
Used by professional filmmakers such as the Cohen Brothers (True Grit, No Country for Old Men), Apple’s Final Cut Pro® is used almost exclusively in nearly all of DMA’s digital filmmaking programs. FCP’s non-linear video-editing system supports various formats and multi-camera editing. DMA uses Final Cut Pro® X, the most recent version of the program, which was released in June 2011.
Apple’s GarageBand® is based on Apple’s Logic Studio. Garageband’s digital audio workstation and music sequencer lets musicians of all experience levels create multi-track audio with the same effects and sounds found in professional studios. GarageBand® provides quality “digital instruments” that users can play to create their audio masterpieces. DMA uses GarageBand® in Adventures in Music & Beat Production.
Logic Studio® is the choice of professional artists and musicians across the globe, used by rock stars like U2 and chart-toppers like Taylor Swift and Jay-Z. Apple’s® music-production suite contains 11 separate applications, including Logic Pro®, a digital audio workstation and MIDI sequencer. It is arguably the largest collection of modeled instruments, sampler instruments, effect plug-ins and audio loops available today. DMA uses Logic Studio® in the Digital Audio, Music & Beat Production course and the Academy for Music & Video Production.
A sophisticated program for high-resolution 3D digital sculpting and texture painting, Autodesk® Mudbox® was created by software developers working in association with director Peter Jackson (The Lord of the Rings, King Kong). Mudbox® is loaded with features, including movable cameras, polygon-based modeling and layer masks. The sculpting tool alone contains multiple brushes with adjustable falloffs. Mudbox® is featured in DMA’s Academy for Game Design and 3D Creature/Character Creation for Game Design with Maya course.
Part of Apple’s iLife® suite of applications, iMovie® lets users import footage to the Mac® via a FireWire interface or through a USB port, and then edit that video. With iMovie®, users can shape their footage; add titles, effects and music; perform color corrections and video enhancements; and even put in cool transitions. DMA uses iMovie® in its Adventures in Soccer & Digital Media course, so young filmmakers can edit the perfect sports video.
A great basic program for manipulating digital photographs, Apple’s iPhoto® (another part of Apple’s iLife® line) is used for importing photos from digital cameras, scanners and other sources. iPhoto® helps organize pictures, and correct them—with tools for cropping and resizing images, as well as adjusting brightness and contrast levels. iPhoto® is very user-friendly, which is why DMA uses it in the Jr. Adventures in Art & Digital Photography course, for campers ages 6 to 8.
Making robotics happen often depends on the ability to transfer programming code from one robotics platform to another. RobotC, created by developer Robomatter, is an integrated development environment (IDE) that’s based on the C programming language and lets different platforms (such as LEGO® MINDSTORMS® NXT) communicate smoothly with each other, without the user having to alter any code. RobotC has a debugging feature, as well, as well as several tutorials to guide users. RobotC is used in DMA’s Academy for Robotics & Engineering and Robotics & Programming for Teens course.
Toon Boom Studio™
Toon Boom Animation
Toon Boom Animation Inc.’s award-winning software is the global standard for 2D animation and storyboarding. Toon Boom solutions provide everyone from enthusiasts to professionals with the artistic freedom to create in any style and efficiently publish anywhere. Customers include Bento Box Entertainment, Disney Television Animation, DreamWorks Animation, Fox Television Animation, Mercury Filmworks, Nelvana and The SPA Studios. For more information, visit: toonboom.com.
Unreal® Engine 4
Named for the 1998 game in which it debuted, Epic Games created the Unreal® Engine—a game engine written in C++ language that is now used by many developers to create games for the Xbox and PlayStation platforms. The Unreal® Development Kit (UDK) is available to the general public and aspiring game developers, who can even sell the games they make using the UDK. The UDK is taught in four of DMA’s teen game design courses: 3D Game Creation: Level Design with the Unreal Engine; 3D Game Creation: Character Design & Modding with the Unreal Engine; 3D Creature/Character Creation for Game Design with Maya; and the Academy for Game Design.
The Eclipse Project was originally created by IBM in November 2001 and supported by a consortium of software vendors. The Eclipse Foundation was created in January 2004 as an independent not-for-profit corporation to act as the steward of the Eclipse community. The independent not-for-profit corporation was created to allow a vendor neutral and open, transparent community to be established around Eclipse. Today, the Eclipse community consists of individuals and organizations from a cross section of the software industry.
Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.
Scratch + Scratch Jr.
With Scratch, you can program your own interactive stories, games, and animations — and share your creations with others in the online community. Scratch helps young people learn to think creatively, reason systematically, and work collaboratively — essential skills for life in the 21st century. Scratch is a project of the Lifelong Kindergarten Group at the MIT Media Lab. It is provided free of charge.
Since its debut in 2009, Gamesaladhas quickly grown to become a leading mobile game development platform. To date, GameSalad Creator has been used by over 900,000 users in 189 countries. GameSalad users have created over 180,000 original titles across mobile and web platforms, including three #1 iOS games and more than eighty Top 100 Games in Apple’s U.S. App Store. In 2012, more than 15% of all new iOS games were built using the GameSalad platform. GameSalad is an online community that empowers everyone to express and share their ideas through games.
Minecraft is a sandbox video game and educational tool originally created by Swedish game designer Markus “Notch” Persson and later developed and published by Mojang. The creative and building aspects of Minecraft enable players to build constructions out of textured cubes in a 3D procedurally generated world.
Use Clo to create cutting-edge 3D garment visualization technologies that help build a more creative and sustainable landscape for the fashion and apparel industries. With over 10 years of extensive research and development, and a comprehensive portfolio of enterprise-wide adoptions,
we provide the best-in-class solutions for brands all shapes and sizes.
Clo’s proprietary 3D technologies are the hard-earned results of our talented team of
expert engineers and fashion-industry veterans. With a strict company policy of maintaining a 1:1 ratio
between the two, Clo brings together the best of both worlds for an on-going collaboration
that continues to push the boundaries of 3D technology in the most compelling,
sometimes most unexpected, ways.
Use Vidcode is a democratic medium for girls to flex their creative muscles while learning to code. I envision it as a web app geared towards pre-college-age girls. Using the app, they’d learn to code Instagram-style videos, filters and all, that they could share with their friends. Vidcode is specifically geared towards girls, who are underrepresented in the tech field. Coding is perceived by a lot of girls as “nerdy” and “for guys.” Vidcode’s platform would show girls that coding can be creative and female-friendly.
Arduino is an open-source electronics platform based on easy-to-use hardware and software. Arduino boards are able to read inputs – light on a sensor, a finger on a button, or a Twitter message – and turn it into an output – activating a motor, turning on an LED, publishing something online. You can tell your board what to do by sending a set of instructions to the microcontroller on the board. To do so you use the Arduino programming language (based on Wiring), and the Arduino Software (IDE), based on Processing.
123D is a free, powerful, yet simple 3D creation and editing tool which supports many new 3D printers. The Autodesk 123D community is a place to design, create and share anything. No matter your technical skills and experience, you will always have a place to get the latest tools and information to support your adventures in 3D printing.
123D + Circuits
No matter how you start your music, Ableton Live offers a workflow that will help you get going. Live is software for creating musical ideas, turning them into finished songs, and even taking them onto the stage. Record audio or MIDI from any source. Mix and match loops and samples from any tempo. Work with a huge range of included sounds, instruments, and effects. With two views – the classic Arrangement View, where musical ideas are laid out along a timeline, and the unique Session View, where you can improvise and quickly experiment with musical ideas – Live is a fast, fun, intuitive way to make music.
Kerbal Space Program
In Kerbal Space Program, you must build a space-worthy craft, capable of flying its crew out into space, without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn’t). So strap yourself in, and get ready to try some Rocket Science!
The game has different game modes, you can play the Career Mode if you want to expand and manage your own Space Center, taking on missions and researching new technologies. Or you can play Sandbox mode if you’re only interested in flying and discovering the Kerbal universe without restrictions. There is even a mid point between these two, Science mode.