Learn how artists use Maya for creating environments and characters
Tools like Autodesk Maya and 3ds Max are used extensively by Hollywood artists for modeling, animating, and lighting realistic high resolution characters and environments. Examples include feature films like Monsters vs. Aliens, Shrek, and Kung Fu Panda – just to name a few. If you want to do it like the pro’s, then this class is for you!
In this course, you’ll learn the basics of modeling, texturing, lighting, rendering and animation for filmmaking. Through this course, you will create a basic room for use in either set design for movies or TV. In addition, basic animation principles including character animation using pre-built rigs will be covered. The final result will be your animation performing in your room or level design. The projects will be output in class and produced to a DVD.

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Course Details :
Age 13-18
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| Course Details |
| Skill Level |
| All Levels |
| Prerequisites |
| No experience necessary |
| Course Outline |
| Course Outline |
| When & How Long |
| Summer 2010 | 5 Day Course | M-F 9am – 5pm |
| Software Used |
| Autodesk Maya and/or 3ds Max |
| Certification/Credit Offered |
| Stanford Continuing Studies Credit |
| Related and Recommended Courses |
| In addition to being offered as a stand-alone class, this course can also be taken as part of a DMA multi-week series. Please review the complete schedule for the location that you will be attending to see a listing of more advanced and complimentary courses. |
| Locations & Dates |
Stanford University
June 21-25, 2010 | August 9-13, 2010
University of British Columbia
June 28-July 2, 2010
University of California, Los Angeles
June 28-July 2, 2010
University of Chicago
July 12-16, 2010
University of California, San Diego
July 12-16, 2010
Drexel University
July 12-16, 2010
Harvard University
July 26-30, 2010 |
| DMA Instructors |
| View 3D, Video Game & Robotics Instructors |
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