Teens: iPhone® & iPad® Game Development with Unity®
Make Your Own Game for the iPhone® or iPod touch®
Learn how to design and build a 3D game playable on the iPhone®, iPad® or iPod touch®. You’ll assemble 3D game assets (either created by you in DMA’s “Introduction to 3D Art and Modeling for Game Design” course or provided by the instructor) to create a playable first- or third-person game.
Dazzle your friends by designing your very own game for the iPhone® or iPad®. If you can dream it, you can create it and “touch or tilt” it, using Unity’s® incredible game creation tools and content. A perfect experience for someone who wants to develop an awesome game without the hassle of learning a complicated programming language.
Games come alive using the new Unity® game-development engine. You’ll learn how to script and build a game for any iOS platform, including iPhone® and iPod touch®. Upon completion of the course, you’ll have a finished game and gotten a comprehensive introduction to the fastest-growing area of the game industry.
What You’ll Learn: iPhone® & iPad® Game Development with Unity®
|Course Content||Software Used|
• Game-development work flow using Unity®
• Game-asset preparation and the Unity® interface
• How to import and place game assets and integrate animation
• Controlling animations and characters
• Sound and event triggering
• Scripts for developing character-health systems
• Collision detection and weapon interactions
Digital Media Academy may slightly vary curriculum to better fit the needs/expertise level of a given class. During camp, students are “loaned” Apple® Developer accounts. Afterwards, Apple requires students to purchase their own personal student Apple® Developer account in order to continue working on their game.
Who Should Attend: iPhone® & iPad® Game Development with Unity®Ages 13–17 | Beginner – Advanced | No Previous Game-Design or Programming Experience Required
A perfect experience for someone who wants to develop an awesome game without the hassle of learning a complicated programming language.
PLEASE NOTE: Students must provide their own iPhone®, iPad® or iPod touch® device and power cord. First-generation iPod touch® devices may not run student games. To ensure that updates do not interfere with the experience, students are asked to NOT UPDATE their operating system during the week of class. “Jailbroken” devices are unable to load student games, devices brought to class must have an Apple® operating system. DMA is not responsible for lost or stolen items. Students develop their game with DMA’s developer accounts and utilize assets created by the instructors, students will not be able to upload their game to the Apple Store®. Student games remain active on their devices for three months following the end of class.
Related Courses: You May Also Be Interested In…
|Course Title||Brief Description||Duration|
|Google® Android™ Game Development||Develop for the world’s fastest-growing mobile OS||1 Week|
|App Dev for iPhone® and iPad®||App development for beginners||1 Week|
|Academy for Mobile Device Programming||Master programming for all types of mobile devices||2 Weeks|
|Introduction to Game Programming with Python||Learn the Python programming language||1 Week|
Questions about a course or additional weeks at DMA? Ready to register? Please call 866.656.3342 for more information and to speak with a Guest Experience Representative.
2013 Fees & Additional Options: iPhone® & iPad® Game Development with Unity®
|Tuition||$1,065||1 Week, Mon-Fri||Lunch not included|
|Lunch Plan (for non-residential students)||add $45 or $65*||1 Week, Mon-Fri||5 lunches|
|Residential Program – Dorm (shared room)||add $510||1 Week, Sun-Fri (weekend add’l)||3 meals/day|
|Residential Program – Hotel (Harvard & UCLA)||add $810||1 Week, Sun-Fri (weekend add’l)||3 meals/day|
|Stanford Continuing Studies Credit||add $90||4 Quarter Units||NA|
*Depending on location.
To view all options, including weekend stays, visit our Options & Fees page.
1 Week | Ages 13–17 | Beg – Adv
|“I knew nothing about programming, but by the end of the camp I had made my own iPhone game!”
— Jake, DMA Game Development Student