Posts Tagged video game design


By Kevin Appel, Digital Media Academy Instructor.

*Note: I am not advocating DMA as a replacement for a college education. Rather, I am suggesting it as an appetizer, if you will, to make sure you’ll like the main course.

I’ve never been much for gambling. The prospect of taking something valuable of mine and putting it up against the unknown on the off chance that my bet paid off never seemed like a particularly savvy thing to do. Therefore, it may come as some surprise to some to learn that one of the biggest decisions I have made to date in my life was a bit of a gamble.

That decision was deciding what to study in college. The question, “what do I want to do when I grow up?” rears its ugly (hideous, even) head for everyone at some point. And one day, I’m sure that question will probably come up for me, too.

But that question’s evil little sibling of a query is “what am I going to go to school for?” I consider myself lucky, because at the tender age of I-forget-how-old-I-was-when, I saw some Saturday morning TV show that left a permanent impression on me. If I can recall correctly from my days as a second-grade terror (I think that’s when it was, at least), that show was titled “Movie Magic,” or some such. And it made a part of my weekly routine. On some network or another, every Saturday, they’d fill my little head with dreams of creating movie visual effects.

As I grew up, my experiences with computers grew. I became a nerd, and got into online gaming. I became a bigger nerd, and got into mods for those games. I became a bigger nerd still, and learned how to edit them myself. For the most part, I would edit textures on 3D models in games to change my favorite characters’ shirt, or face, or edit my face into a hockey game so I could be a bigger nerd.

Eventually, though, I came to realize that as computers got bigger and badder, 3D animation did, too. And not only that, but video games kept getting better and better, and soon games and movies were using a lot of the same 3D animation techniques. So, now-17-year-old-me thought, “I keep with this hobby, so I can work in either field when I grow up!”

And so, I made my gambit. I applied to a big fancy-shmancy school that had enough money to buy all the latest and greatest software and workstations and labs. And with big, fancy labs came big, fancy tuition.

I am happy to say that I was right. For me, the gamble paid off.  I did love 3D modeling and animation. The desire to create fantastic wonders the likes of which I’d seen in countless movies as a kid stuck with me all these years, carried through my college education, and has now brought me to DMA.

My gamble was that I chose to get an education in 3D animation (and some other stuff) without ever knowing if I’d actually like it. What if I could not grasp the software? What if it was all too complex, if I was no good at it? All of my tuition dollars would have been wasted, at least for my freshman year, after which I would have had to transfer to another major (assuming my University would have allowed it), or go to another school, or jump through any number of hoops just to try to find something else that I liked.

College is expensive, especially if you’re looking at a very technical field like 3D animation and want to have access to the newest tech. For me, it was a necessity. I didn’t have access to the software I needed, or more importantly, the know how and instruction I needed to make the sorts of crazy things I’d always dreamed of. It is possible to dig through this stuff enough to learn it on your own, eventually, but what if I had had an alternative? How much more sure of myself could I have been, coming into college, if I had had the chance to get my grubby little paws all over Maya, or 3D Studio Max, and start pushing polygons around so I could make the animation, video game level, or random abstract whimsical thing that I wanted to?


A 3D thing I made once.

For me, the gamble paid off. I did love 3D modeling, and I could eventually make stuff like this.

I didn’t have that option – but today, Digital Media Academy offers fancy PCs, the latest software, and experienced teachers who’ll answer all the questions you can throw at them without investing in 4-5 years and many thousands of dollars.  That’s not to say a one-week summer camp takes the place of a full education.  But it helps to get a taste before committing to school. I’m proud to be one of those teachers, because my gamble paid off and I hope I can make the choice and learning curve easier for some grubby-pawed kid to make the next great animation or game for the still-nerdy, present-day version of me to enjoy.

See you this summer, everybody…but please, wash those grubby paws before you lay hands on our computers. They’re shiny. (Just a suggestion.)

Announcing the Second DMA Camp Fair Free Tuition winner!

Congratulations to Darryl Sanjeant (Dominic) for winning the raffle for free tuition to the Digital Media Academy from our second round of camp fairs! Dominic can choose from our many great courses.

DMA attends many camp fairs across the country. Attendees are able to enter their name for a chance to win a free summer camp course by Digital Media Academy.

summer camp fair

When I think back to the first game system to enter the scene, the Atari System in the 1980s, the games were fairly gender neutral. I never got one as a kid, because my dad thought my sister and I would play too much and that it would hurt our eyes. But my cool aunt and uncle, who were much younger than my dad, would let us borrow theirs for a week at time. The first time we had an Atari System in the house, it was my mom who stayed up all night playing Pac-man.

I remember fondly the first home video games – Pac-man, Donkey Kong, Frogger, Asteriods and Centipede. I remember my cousins making me cry when they wouldn’t let me play Frogger. And I remember that it didn’t matter whether you were a boy or a girl – Atari games had the power to draw in both audiences.

In my opinion, more current systems, like the Nintendo DS, the Sony PlayStation systems or the XBOX, and the games that go with them, have not had the same gender-neutral appeal. As a girl, I do not find myself drawn to the most recent NFL Madden game or the latest battlefield simulation. While I know many boys (and grown men) who find re-enacting WWII to be quite enjoyable, it just does not have the same appeal to me. Those who have studied the content of video games more closely have argued that compared to boys, girls “encounter fewer powerful, active female role models in computer games or software.” Because these systems and games dominated the market for many years, it makes sense that girls who spent most of their impressionable years with these systems on the market would be less drawn to a course on video game creation.

The latest game system to enter the market, the ever-popular Nintendo Wii, has the potential, I believe, to swing the market back to video games being gender neutral. I see more and more girls drawn to the more physically active games that are popular with the game system, such as Wii Sports and Rockband, just to name a few. One of the dads in our office was actually just telling me this morning how his two girls (ages 9 and 6) find Wii Sports (especially bowling and tennis) to be engaging, whereas they did not have much interest in earlier game systems.

So perhaps as more girls take an interest in video games with the newer game systems,we will see the percentage of girls in these classes rise. We are also starting to see more well-designed video games that are engaging to a female audience. I recently came upon a article from KidConfidence with some specific game suggestions for girls. Click here to check it out.

As for me, when the Atari left our house for the last time, I took a twenty-year hiatus from video game playing, except for the very occasional attempt to please the video game loving people in my life. I did find myself enjoying RockBand for several hours on one recent occasion. Who knows … maybe this older gal will find her way back into the video game world.

Announcing the first DMA Camp Fair Free Tuition winner!

Congratulations to Tiffany Miller for winning the raffle for free tuition to the Digital Media Academy from our first round of camp fairs! Tiffany can choose from our many great courses.

DMA attends many camp fairs across the country. Attendees are able to enter their name for a chance to win a free summer camp course by Digital Media Academy.

summer camp fair

 

Andy Hoffman is currently a junior at Carnegie Vanguard High School in Houston, Texas and will be graduating in the Spring of 2010. Andy has known since he was 10 years old that he wanted to find a college that would allow him to get a degree in Video Game Design and allow him to go into the gaming industry.

The following is an interview with Andy. Read showcasing how Digital Media Academy inspired Andy and helped him acquire great skills that will allow him to pursue his passion.

DMA: How old are you?

Andy: 17

DMA: How many summers have you been attending DMA?

Andy: This will be my fourth summer.

Andy has taken the following game creation courses at DMA:

In summer of ’09 he is taking Web Design and Flash Scripting for Game Design.

DMA: Which DMA location did you attend?

Andy: Stanford University. I enjoy the campus environment, it’s very easy to get around and a relaxing environment.

DMA: Prior to attending DMA, did you know what career path you wanted to take?

Andy: Somewhat. The main issue that prevented me from deciding to go into game design prior to attending DMA was the practicality of it.

DMA: Describe your experience at DMA.

Andy: In the past three summers I’ve learned a lot and had fun doing it.

DMA: How has DMA helped you in deciding what you would like to do when you “grow up”?

Andy: Meeting other kids with similar interests, and the instructors and speakers who came and spoke to us about the game design industry really inspired me.

DMA: Do you know which University you would like to attend?

Andy: Through the help of DMA and my high school counselor, I found several incredible options that are considered prestigious in the game industry. I’ve now narrowed my search down to Savannah College of Art and Design, Ringling College of Art and Design, Southern Methodist University, The University of Texas at Dallas, and University of Southern California. SMU offers a 5 year program that includes a masters degree as well.

DMA: What stands out the most for you from your time spent at DMA camps.

Andy: Being in high school, but living on a college campus for a few weeks out of the summer doing what I will hopefully be doing a year or two from now when I’m actually in college.

DMA: Describe the quality of the facilities, computers, instructors, etc.

Andy: Beyond expectations.

We also got a chance to talk to Andy’s mom, Joni Hoffman.

DMA: As a parent, please describe your experience with DMA.

Joni: My son Andy has been interested in Video Game Design since he was 10 years old. He attended several local video game creation computer camps offered in Houston. We found that Andy knew more than the instructors, even at a young age. He would ask questions they simply could not answer. We soon learned that Andy needed a more serious and rigorous program than what we had locally. I was thrilled to find DMA. It has been an incredible experience for Andy.  This summer will be his 4th summer and unfortunately his last. He will be a senior. However because of DMA he is pursuing a degree in Video Game Design. The portfolio he has created from what he learned at DMA has helped him become a serious candidate for scholarship money at several universities that offer Video Game Design as a degree.

DMA: Do you feel that DMA is your typical camp? Explain.

Joni: NO. Living on the Stanford campus was an incredible opportunity.

DMA: Do you feel that DMA has opened your son’s eyes to know which career path he wants to pursue?

DMA attracts kids literally from all over the world who have a similar passion and interest. Andy has had roommates from the UK, Canada and France.  These same kids may even reconnect someday once they are in the real world pursuing their dreams of being in the gaming industry.

DMA: Would you recommend DMA to others?

Joni: Absolutely

DMA: Anything else you would like to comment on about DMA?

With the state of the economy, many “stable” degrees no longer offer a guarantee of landing a good job after graduation. It’s more important than ever to pick from degrees that are going to have jobs available. The video game industry is booming and probably only going to get stronger. I think Andy is fortunate that his passion for this industry has great potential for a very successful career as an adult.

I truly believe that DMA helped shape Andy’s future and his DMA experience has definitively given him a competitive advantage in the college admissions process. Not to mention he had a blast. Kudos to the staff and counselors at DMA!

Thinking about becoming the next big game designer? DMA’s Advanced Video Game Creation class is a must for anyone serious about learning the advanced techniques that major studios are using. Don’t just take my word for it – check out this interview with Epic Games talking about the new Gears of War 2. They Explain how they used Z-Brush in their production pipeline to create the incredible detail you see in the games.

Epic Games Interview – Gears of War 2

perna_marcus

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Next-generation game production tools and techniques

This advanced video game production class integrates the big three applications of next-generation gaming technology. Topics covered include digital sculpting with Pixologic’s ZBrush and advanced digital painting and texture mapping with Adobe Photoshop. You’ll learn essential techniques for creating architecture, characters, creatures, vehicles and pick-up items. We’ll also teach you industry techniques for normal mapping, grunge-color maps and specularity maps are also emphasized.

The course features in-depth discussions on unifying game designs using fine art principals such as color theory, layout compositional design, form and structure, as well as other techniques to expand your understanding of the art of game design. We’ll study game play and level flow techniques, with each student continually testing and refining their creation in a group setting. On the last day of class, we’ll spend a game day play-testing and critiquing our designs.

Watch an actual student talk about his experience at DMA’s Teen 3d Video Game Design Program. He used 3ds Max to create a 3d Mario World and 3d characters to match. 

Learn more at http://www.digitalmediaacademy.org/teen

Become a Video Game Designer at Digital Media Academy!

 
 

By Dave Bittorf – Lead 3D Modeling, Animation & Game Design Instructor

I’ve always been passionate about art and also curious about how games are created. If you ever wondered how artist create the amazing 3D images you  see on your favorite video game then check out the game creation classes at Digital Media Academy! I’ve been working in the 3D industry for about 5 years now. The software that we are using for these classes are the real deal. Maya, 3D Studio Max, Z-Brush and Unreal have been used to build  games such as Gears of War I and II and Unreal Tournament III. Click on the image below to check out a video that  gives you an idea about what a career in game creation is all about.

Click to see behind the scenes

Click to see behind the scenes