| 7:30am |
Noon check-out for Overnight (Saturday) Adults |
Breakfast for overnighters |
Noon check-out for Overnight (Friday) Adults Organized weekend activities for youth. |
| 8:00am |
Commuter Registration |
Classroom Open |
| 8:30am |
Introduction to Game Modding |
Using Brushes |
Creating your own brushes |
Review |
Mod design |
| 9:00am |
Overview of Unreal 3 and Game Play |
Explanation of the Game Engine |
Game Play and Making New Objects and Textures |
Techniques for Lighting and Environmental Effects |
Introduction to Working as a Mod Team |
| 9:30am |
| 10:15am |
BREAK |
| 10:30am |
Online Resources and Communities for Unreal 3 |
How to Use Entities and Object Properties |
Using the Prefabs provided by Unreal 3 and Getting Objects Online |
Adding Sound, Debris, and Fleshing Out Your Mod |
Overview of Building Complex Structures |
| 11:00am |
| 11:30am |
| Noon |
LUNCH |
LUNCH |
EXTENDED LUNCH |
LUNCH |
LUNCH |
| 1:00pm |
Getting Started on Building a Room and Editing Your First Level |
Testing Various Game Play Models and Adding Materials / Textures |
Testing Game Play and Reporting Bugs |
Playing Your New Mod and Fine Tuning |
| 1:30pm
|
| 2:00pm |
Advanced Techniques for Materials and Textures |
| 2:30pm |
| 3:00pm |
Registration & Check-in for Overnighters |
BREAK |
| 3:15pm |
Recap of the User Interface and Other Tools for Making Our Mods |
Brainstorming for Your Mod Design |
Introduction to Photoshop and Creating Custom Texture Maps |
Deciding on Your Area of Expertise in a Mod Team |
Show and Celebration |
| 4:00pm |
| 4:30pm |
| 5:00pm |
Dinner for overnighters |
Home for the day or back to the dorm |
| 5:30pm |
Dinner for overnighters |
|
| 6:00pm |
Youth Orientation. |
| 6:30pm |
|
Classrooms open for project work |
| 7:00pm |
| 7:30pm |
| 8:00pm |
| 8:30pm |
| 9:00pm |
| 9:30pm |