3D Video Game Creation II - Level Design with 3ds Max
SUN MON TUE WED THU FRI SAT
Maya II Video Game Course Outline
7:30am Organized off campus activities (for youth) Breakfast for overnighters (7:30-8:30 AM) Organized off campus activities (for youth)
8:00am Commuter Registration & Orientation Classroom Open
8:30am Review & Questions Review & Questions Review & Questions Review & Questions
9:00am Welcome & Introductions, Instruction Begins Continue Character Modeling More Q&A, More Max Interface Character Unwrapping Character Rigging
9:30am
10:15am BREAK
10:30am Intro to 3ds Max Interface, Low Poly Modeling Continue Character Modeling Advanced Charater Modeling Character Unwrapping Prep Character for Game Engine
11:00am
11:30am
Noon LUNCH LUNCH LUNCH
LUNCH LUNCH
1:00pm How 3d Characters are Built Continue Character Modeling Photoshop for Character Texture Mapping In They Go and PLAY!
1:30pm
2:00pm Advanced Charater Modeling
2:30pm
3:00pm Registration & Check-in for Overnighters BREAK
3:15pm Modeling a Body Continue Character Modeling Finalize Character Models Texture Mapping Show and Celebration
4:00pm
4:30pm
5:00pm Dinner for overnighters Home for the day or back to the dorm
5:30pm Dinner for overnighters Dinner and a movie for those staying Friday night
6:00pm Orientation
6:30pm Organized on campus activities (for youth) Classrooms open for project work/optional athletic activities
7:00pm
7:30pm
8:00pm
8:30pm
9:00pm
9:30pm