3D Video Game Creation I - Level Design with 3ds Max
SUN MON TUE WED THU FRI SAT
Maya II Video Game Course Outline
7:30am Organized off campus activities (for youth) Breakfast for overnighters (7:30-8:30 AM) Organized off campus activities (for youth)
8:00am Commuter Registration & Orientation Classroom Open
8:30am Review & Questions Review & Questions Review & Questions Review & Questions
9:00am Welcome & Introductions, Instruction Begins Modeling techniques for landscape models Modeling techniques for Architectural models Advanced texture creation using Photoshop Exporting from 3DS Max for real-time environment
9:30am
10:15am BREAK
10:30am Defining aspects of the Game Environment Mapping techniques for landscape models Mapping techniques for Architectural models More advanced texture creation using Photoshop Placing and manipulating objects in real-time environment
11:00am
11:30am
Noon LUNCH LUNCH LUNCH
LUNCH LUNCH
1:00pm Conceptualizing your project for the week Project Work/ Individual Instruction Project Work/ Individual Instruction Open Lab for production
1:30pm
2:00pm Project Work/ Individual Instruction
2:30pm
3:00pm Registration & Check-in for Overnighters BREAK
3:15pm Introduction to modeling techniques Project Work/ Individual Instruction Project Work/ Individual Instruction Open Lab for production Show and Celebration
4:00pm
4:30pm
5:00pm Dinner for overnighters Home for the day or back to the dorm
5:30pm Dinner for overnighters Dinner and a movie for those staying Friday night
6:00pm Orientation
6:30pm Organized on campus activities (for youth) Classrooms open for project work/optional athletic activities
7:00pm
7:30pm
8:00pm
8:30pm
9:00pm
9:30pm