Advanced Video Game Creation with 3ds max, Maya and ZBrush
This advanced video game production class integrates the big three applications of next-generation gaming technology. Topics covered include digital sculpting with Pixologic's ZBrush and advanced digital painting and texture mapping with Adobe Photoshop. You’ll learn essential techniques for creating architecture, characters, creatures, vehicles and pick-up items. We’ll also teach you industry techniques for normal mapping, grunge-color maps and specularity maps are also emphasized. The course features in-depth discussions on unifying game designs using fine art principals such as color theory, layout compositional design, form and structure, as well as other techniques to expand your understanding of the art of game design. We’ll study game play and level flow techniques, with each student continually testing and refining their creation in a group setting. On the last day of class, we’ll spend a game day play-testing and critiquing our designs. Click Here to see the full five-day course outline in PDF format. Questions? Call 1-866-656-3342 or email us. |
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