Multimedia Fusion 2, is just one of the pieces of software Digital Media Academy uses to teach kids how to create a video game in DMA’s video game design camps. If you’re starting to explore game designing, there’s no better place to start than Multimedia Fusion.
Connecting with Computers
Computer programming languages are used by programmers to communicate with computers. Learning how to program is very similar to learning a new language—you also have to learn how computers “think” so you can effectively give the computer instructions.
Teaching a programming language to 8-12 years olds is difficult (and boring), but you can still teach kids the concepts of programming in a fun and exciting way. In fact, that’s what Multimedia Fusion 2 (MMF2) allows DMA to do! Students learn the main concepts of game design without having to learn to code. That way, when, and if they pursue computer programming at a later age, they’ll already understand many of the basic concepts of programming and be well on their way.
Making Media with MMF2
Because of the versatility that Multimedia Fusion 2 provides, it’s easy to create a wide range of games and multimedia. And once you’ve got down the basics, you can create games for iOS, Windows, Android and XNA. But there are several reasons why you should develop your first game on MMF2:
1. A Complete Toolbox. MMF2 provides everything you need to create and the interface is easy to use and understand.
2. A Creative Sandbox. No matter what kind of game you want to create, a puzzle game, a side-scolling actioneer or 2D platformer you can create it all in MMF2. Even businesses use MMF2 to create applications for customers and employees.
3. No Experience Required. You don’t need to know how to write a single line of code, and most people can grasp the basics of MMF2 within an hour.
4. Community Support. MMF2 has a large community of users that support new and veteran users alike.
Every game has graphics and objects that move around the screen. Normally, a programmer would write the code to get those objects to move, but when you’re using MMF2, you can focus on the concepts of designing great games instead of writing code. MMF2 gives you lots of creative options.
MMF2 allows users to lay out the graphical elements of their game quickly and easily. In this Breakout-type game, a user chooses how objects will move (in this case how the ball will bounce).
MMF2′s Event Editor is another way to interact with your program. Here, you program the “brains” of your game. The Event Editor lets you program without writing a single line of code. Technically speaking, you are creating “conditionals” in this window. Whenever this happens, do that. For example, line number 9 says “If the number of lives reaches 0, then restart the application.” By creating lists of these conditionals, we can create complex and interesting games that our students can be proud of! Multimedia Fusion 2 games will run on any Windows computer.
The Event Editor in MMF2.